aliza presto | graphic designer

TheHopeLine
TheHopeLine is a Christian nonprofit that helps students and young adults in crisis by offering sound advice and a safe place to connect through live 24/7 crisis chats. As the Marketing Coordinator, I mostly work on creating social media posts for Instagram, Facebook, LinkedIn, X, and TikTok, editing the website through OxygenBuilder, building email campaigns through MailChimp, and designing graphics, downloadable pdfs, and collateral material as needed.
Our TikTok has over 1300 followers and our Instagram has over 3500 followers. I have the privilege to share content with our followers like verses, quotes, mental health tips, etc. My series on TikTok called “Christian Songs To Help You Get Through A Breakup” has been particularly popular! I get the opportunity to also edit our intranet through SharePoint on Microsoft Teams, “HOPE HQ”, every month with statistics, company updates, new graphics and more. I am also excited to share more of my creativity through potential wall art graphics that are hand-drawn.
See our Instagram here.
See our TikTok page here.


KIND MIND
Kind Mind is a website focused on mental health, specifically anxiety and depression. As I have become self-aware of my own mental health as a student, my hope is to create a platform to educate, raise more awareness, and help others through mental health illnesses.
The website features 5 individual pages: Home, Stats, Reflect, Tips and Donate. The heart behind this is that college students specifically go through a lot - a pandemic, academic stress, relationship and family issues, burn-out, etc. Most importantly, Kind Mind stresses that whatever someone is going through, their story, growth, and health matters. What we need as students is peace, rest, hope and joy.



Screen time infographic
Although I knew how mental health had affected myself and my peers personally, I wanted to conduct research on how screen time (on our phones, on laptops, watching TV) had also affected our mental health. As a generation that is surrounded by technology, it is to no surprise that more screen time was correlelated with more diagnoses of anxiety and depression. This project was challenging for it being so large-scale and having to include multiple forms of data. On the bottom half, there is a comparison between ages and how much time was spent on electronic devices vs. TV and video games.


